In Top 10 Banned Cards for Graveyard Dragon Power
, I mentioned a list of Forbidden cards that make good additions to Blue-Eyes Shining Dragon and Red-Eyes Darkness Dragon Decks. And now that the game of Yu-Gi-Oh! has evolved, shouldn't Darkness/Shiner Decks have gotten some good Extra Deck Monsters? Well, they should have! And they did! Throughout the years, Yu-Gi-Oh! has given us a wide variety of Dragon-type Monsters that would be quite impressive in a Darkness/Shiner Deck! And this list focuses on 10 Dragons that I think would be PARTICULARLY good in a Darkness/Shiner Deck. And I will NOT be including Blue-Eyes Ultimate Dragon or a Monster that can be Special Summoned with Red-Eyes Fusion, since either of them can be used to summon Blue-Eyes Shining Dragon and Red-Eyes Darkness Dragon respectively. So without further ado, let's just go ahead and DIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIVE headfirst...into this list.
(Disclaimer: What I just did was a video intro from the YouTube channel AfterPrisonShow. It's about someone named Joe. He spent a good deal of his adult life in jail and now uses his past to educate and amuse the people of YouTube. You go, Joe!
10. Azure-Eyes Silver Dragon
The legally safe knock-off of Blue-Eyes White Dragon number 9 on the list, simply because when it is Special Summoned, your Dragon-type Monsters can't be targeted or destroyed by card effects for a little while. Plus, it can Special Summon a Normal Monster in your Graveyard( #redeyesblackdragon
) during your Standby Phase. So Azure-Eyes Silver Dragon...it's not great, but it's pretty good.
9. Number 71: Rebarian Shark
Rebarian Shark is a pretty handy card to have. Once per turn, it can summon another Number from your Graveyard and give on of this card's Xyz Materials to it. Also, when it's sent to the Graveyard, you can put a Rank-Up-Magic card that's in your Deck on the top of your Deck. I'll get more into that later on.
8. Queen Dragun Djinn
Make way for her majesty, Queen Dragun Djinn!
She prevents your other Dragons from being destroyed by battle, and once per turn, she can detach an Xyz Material to summon a Level 5 or higher Dragon from your Graveyard. The downside is that the Dragon you summon can't attack on that turn and its effects are negated. In a Darkness Deck, you can just summon Red-Eyes Black Dragon and use it to summon Red-Eyes Darkness Dragon. In a Shiner Deck, summon Blue-Eyes Ultimate Dragon and use it to summon Blue-Eyes Shining Dragon. Hooray!
7. Blue-Eyes Spirit Dragon
Now THIS is a Monster you wanna have! For one, this card prevents neither player from summoning more than one Monster at a time. And once per turn, during either player's turn, you can negate a card effect that activates in the Graveyard. Suck it, Shaddolls! In addition, you can Tribute this card if it was Synchro Summoed to summon another LIGHT Dragon-type Synchro Monster, but it is destroyed during the End Phase. Quite the Monster, eh?
6. Beelze of the Diabolic Dragons
This card has gotten pretty infamous due to a certain OTK. While that on its own is a reason to include it on this list, its summon can set up your Graveyard if done correctly. How? Well, I'll tell you.
For this, you need 3 cards in your hand: Unexpected Dai, Poki Draco, and One For One. Firstly, activate Unexpected Dai and Special Summon a Level 4 Normal Dragon-type Monster from your Deck. Then Normal Summon Poki Draco. Once Poki Draco is Normal Summoned, use its effect to add another Poki Draco from your Deck to your hand. Then send the Poki Draco in your hand to the Graveyard by activating One For One, which will then summon a Flamvell Guard from your Deck. Tune your Level 3 Poki Draco with your Level 1 Flamvell Guard to summon the Level 4 Synchro Tuner, Phonon Pulse Dragon. Then tune your Level 4 Normal Dragon with your Level 4 Phonon Pulse Dragon to summon this card. Doing all of this will send 5 of your Dragons to the Graveyard.
5. Red-Eyes Flare Metal Dragon
This card was used in the same OTK as Beelze. Here's how this "Burning Beelze" OTK works. After summoning Beelze of the Diabolic Dragons, give it to your opponent with Shien's Spy. Then Xyz Summon Red-Eyes Flare Metal Dragon. Now here is where the finishing blow comes in. See, as long as Flare Metal has at least 1 Xyz Material, it can't be destroyed by card effects, and every time one of the opponent's effects resolves, the opponent takes 500 damage. And Beelze can't be destroyed PERIOD. When you take Battle Damage from a battle Beelze was in, or you take effect damage, Beelze gains ATK and DEF equal to the damage you took. Finally, Flare Metal can detach an Xyz Material from itself and revive a Normal Red-Eyes Monster from your Graveyard, AND during either player's turn, not just yours!
Anyway, after giving Beelze to your opponent and summoning Flare Metal, use its effect to summon Red-Eyes Black Dragon from your Graveyard, then Tribute Red-Eyes to summon Darkness. Then attack Beelze with Darkness. Since Beelze can't be destroyed by battle or card effects, the Battle Damage that your opponent took will be added to Beelze's ATK. And because Beelze gained ATK from that battle, Flare Metal will deal 500 damage to your opponent(Because it still has an Xyz Material on it). Since your opponent took 500 damage, Beelze gains 500 more ATK. From that point on, Flare Metal and Beelze's effects will repeat in an infinite loop until your opponent's LP becomes 0.
Plus, you can just summon Meteor Dragon Red-Eyes Impact from your Graveyard with this card's effects during your Main Phase. Then, because Red-Eyes Impact is a Gemini Monster, you can Gemini Summon him. His Gemini effect is that your other Red-Eyes Monsters can't be destroyed by battle or card effects. So Red-Eyes Impact can save Darkness from being destroyed, which is pretty handy when it attacks. Mirror Force? NOT HAPPENING!
Overall, this card is a great addition to a Red-Eyes Deck.
4. Stardust Dragon
"Stardust Dragon! Let's rev it up!" I'd like to see somebody rev it DOWN if you had this in your Deck. Stardust Dragon on his own is a handy Synchro. He can counter destruction effects like Raigeki and Evilswarm Exition Knight by Tributing himself, and it comes back during the End Phase! Plus, Starlight Road does the job for him and summons him from your Extra Deck. But after Duelist Saga was released, Yusei's best Monster was given a MAJOR power boost. The Trap, Converging Wishes summons him from your Extra Deck if you have at least 5 Dragon-type Synchros with different names in your Graveyard. They can be sent to your Graveyard using Zaborg the Mega Monarch. If you just send Monsters with 4000 ATK to your Graveyard, Stardust will start out with 34,500 ATK. Plus, if Stardust destroys a Monster by battle while equipped with Converging Wishes, you can banish one of your Dragon Synchros, and he can attack another Monster. Bottom line is that if you don't defeat your opponent with Blue-Eyes Shining Dragon/Red-Eyes Darkness Dragon, Stardust Dragon is your plan B. But that should not be likely, since Shiner/Darkness will gain 2400 ATK if you use Zaborg to mill 8 of your Synchros.
Also, I'd like to point out that Cosmic Flare(The Spell Card, not Stardust's attack) lets you shuffle an opponent's Monster into the Deck if it battles an opponent's Monster. Farewell, Buster Blader. You will not be missed.
Plus, you can banish Cosmic Flare from your Graveyard instead of Tributing Stardust to negate your opponent's destruction effects.
3. Crystal Wing Synchro Dragon
One of the most expensive Synchro Monsters is number 4 on the list. For one, this card is pretty easy to summon. You just need 3 cards in your hand. Debris Dragon, a Level 3 Dragon with 500 or less ATK(Like Kidmodo Dragon or Poki Draco), and One For One. Firstly, send the Level 3 Dragon to the Graveyard with One For One and use it to Summon Flamvell Guard from your Deck. Then, Normal Summon Debris Dragon and use its effect to summon the Dragon you just put in the Graveyard. Use Debris Dragon and the Level 3 Dragon to summon Clear Wing Synchro Dragon, and then tune it with Flamvell Guard to summon this card. This time, only a total of 4 Dragons will go to the Graveyard. But it's worth it!
Crystal Wing can negate the activated effect of another Monster, destroy it, and gain that Monster's original ATK until the End Phase. And if it battles a Level 5 or higher Monster, it gains that Monster's ATK during damage calculation. Against Kozmo Decks, this card spells certain doom. Your opponent's Level 5 or higher Kozmos can't defeat this card in battle, and whenever they activate their banishing effects to Special Summon another Monster, Crystal Wing can negate them. And this card's ATK-boosting effect also makes it a good way to counter the infamous Apoqliphort Towers. When this card attacks El Shadoll Construct, Construct will activate its effect(When Construct battles a Special Summoned Monster: Destroy that Monster). When it does, Crystal Wing will negate that effect and destroy it. Plus, this card's first effect works against all Monsters, not just Level 5 or higher ones! Because of that, Crystal Wing is also a good candidate for Last Turn.
2. Number 95: Galaxy-Eyes Dark Matter Dragon
Ahh...the glory days, when Dragon Rulers dominated the Metagame.
Those were the days. But that was then, and this is now. For one, this card is pretty easily summoned. You just need a Galaxy-Eyes Xyz Monster to summon this card. And when this card IS Xyz Summoned, you can send 3 Dragons with different names from your Deck to the Graveyard, and your opponent must banish 3 Monsters from their Deck. Plus, you can detach an Xyz Material from Dark Matter, enabling it to attack 2 of your opponent's Monsters twice this turn. Basically, a Rank 9 Beatstick that sets up your Graveyard, takes away 3 of your opponent's Monsters, and can attack twice. Plus, you can use Rebarian Shark's first effect to summon this card back from the Graveyard. Rebarian Shark's second effect can put Rank-Up-Magic Astral Force on top your Deck. Once you draw it, you can use Rank-Up-Magic Astral Force on Red-Eyes Flare Metal Dragon to summon thi card. It's no wonder the Dragon Rulers love this guy so much!
1. Varrel Load Dragon
THAT'S RIGHT. A LINK MONSTER IS AT THE TOP OF THE LIST. DEAL WITH IT.
For those of you who know, there is now an archetype of Dragon-type Monsters called "Vullet". They're based on guns and ammunition. And they all share the same effect: When they are targeted by a Link Monster's effect, you can destroy them and either...
- Anesvullet Dragon: Make a Monster on the field unable to attack and negate its effects. (Tranquilizer Dart)
- Autovullet Dragon: Send a Spell/Trap Zone on the field to the Graveyard.(Machine gun round, I think?)
- Magnavullet Dragon: Send a Monster on the field to the Graveyard.(Pistol cartridge)
And when they are destroyed and sent from the field to the Graveyard, you can Special Summon another Vullet from your Deck, except another copy of that same Vullet. Now WHY is this so important? Because Varrel Load Dragon can target a Monster on the field and lower its ATK and DEF by 500, during either player's turn! What's better is that your opponent cannot chain anything to this effect! Basically, Varrel Load Dragon is your revolver(No pun intended), and you shoot your opponent with him, before reloading one of your chambers. This means that Varrel Load Dragon can heavily set up your Graveyard, rapidly increasing the ATK of Blue-Eyes Shining Dragon/Red-Eyes Darkness Dragon. Every turn of the Duel, you will be Spraying and Praying, and your Ace Monster will gain 300 ATK. You think THAT'S crazy? Well, you thought wrong. When Varrel Load Dragon attacks an opponent's Monster, you can take control of that Monster and put it in one of this card's Linked Zones, but that Monster is destroyed during the End Phase of the next turn. Basically, you hold your opponent's Monster hostage, and then kill it later. I have quite the imagination, don't I?
If your opponent's Monster cannot be destroyed by card effects, this card is basically Snatch Steal, because you will be able to control that Monster almost indefinitely.
Another factor that puts VLD at the top of this list is that he becomes a powerul Draw Engine with Supply Squad. Once per turn, when you fire off a Vullet, you draw a card. One in your chamber, one in your hand. And the amount of cards you draw can be amped up to 3 if you destroy one of your Vullets with Squib Draw(Destroy a Vullet Monster you control, draw 2 cards). So not only will VFD set up your Graveyard, but it will also set up your hand!
Also, this card has two Link Points for the bottom left and bottom right. So for now, this card is the best way to summon your other Dragons from the Extra Deck. But how do you Link Summon Varrel Load Dragon? Its Link Materials must be at least 3 Effect Monsters. Nothing that Masked Dragon and Inferno Reckless Summon can't solve!
So, there you have it! My top 10 Extra Deck Monsters for Graveyard Dragon Power!
are there any Monsters you think SHOULD have been on the list?