Like many Yu-Gi-Oh! fans, I am aware of the "Forbidden" cards, which are cards banned from use in most tournaments. These cards are believed by Konami and their customers to be too synergetic and/or overpowered for official duels. And these cards have earned much respect--and disrespect--from Yu-Gi-Oh fans because of their taboo status. I am one of those people who actually LIKES the banlist. Not because it makes the game easier, but because it lets you know which ones are the baddest of the bad. So I plan on making a list of cards that I believe are particularly OP among the Forbiddens and why they were banned. For this list, I am only focusing on single cards, not forbidden combos, so things like the Yata-Garasu Lockdown and the Dragon Rulers will not be on this list. For that, I will be making another list. With that out of the way, let's dive into...THE TOP 10 FORBIDDEN CARDS
10. Pot of Greed
Ah, yes, the Spell Card that everyone knows about.
If you've played this game at all, you'd rather be bitten in the family jewels by a Rottweiler than hear someone explain this card's effect.
I mean, this card is so simple to play. You just draw two cards. It's as simple as that. But that's why it's banned.
It gives you two new cards for free. You don't have to discard anything, pay Life Points, you just DRAW TWO CARDS. Literally any
Deck can use Pot of Greed to their advantage, even Infernity.
So Konami thought it would be unfair if everybody used it. This card is banned because it's actually too easy to use.
9. Elemental HERO Stratos
FREE MY N*GGA STRATOS!
Sorry, couldn't resist.
Anyway, Stratos was banned because EVERY time you Normal or Special Summon him, you are given two choices. One is to destroy Spell and Trap cards on the field, the maximum being the number of every other HERO you have out. That means if you have four HEROES in play, and you bring Stratos back with Call of the Haunted, you can destroy a maximum of four Spell and Trap cards. The second choice is to add a HERO from your Deck to your hand. So you lose no advantage, and as you can see on the card, it is not limited to once per turn.
Because of this card's potent abilities, HERO Decks were able to perform outrageous One Turn Kills, and even First Turn Kills!
And with the release of the Masked HEROES, Stratos is even more powerful than before. And finally, he was involved in a Deck called the "Diamond Dude Turbo", which revolved around using Destiny HERO - Diamond Dude to exploit Spell Cards. This Deck was Tier 0 in the 2006 September Format. If Jaden Yuki used this card in the anime, he'd ALWAYS have his game on.
8. Substitoad(THIS IS GONNA BE LONG)
OK, some of you KNOW this one was coming. ;D Just like Stratos, this card can use its first effect more than once per turn. Basically, you can sacrifice a Monster to summon a Frog from your Deck, except "Frog the Jam"(That card was renamed "Toad Slime", by the way). In addition, Frogs can't be destroyed by battle.
Now, 9 times out of 10, if you've seen this card, you know about the Frog Burn FTK. Use Mass Driver to deal 400 damage to the opponent every time one of your Monsters is Tributed, and Tribute 20 Frogs using this card(400*20=8000). In fact, you CAN do this on the first turn of the Duel, assuming you have Stream, Dragon Ruler of Droplets(YEAH, THAT'S RIGHT, I SAID IT! DRAGON RULER!
) and a Frog in your hand. Summon Tidal, Dragon Ruler of Waterfalls from your Deck, Normal Summon this card, activate Mass Driver, Tribute Tidal, summon a Frog, and burn your opponent to death.
Not literally, of course. And it only gets worse from here! Substitoad can also be used in a combo move with DNA Surgery. Well, three combos. And like with Mass Driver, Stream and Tidal can help with this.
The first is the Zombie Frog OTK.
After summoning Substitoad, declare "Zombie" with DNA Surgery, or play Zombie World to make all Monsters Zombies.
Make sure you also have Soul Absorbing Bone Tower and a Frog out. The reason why is because every time a Monster is Special Summoned, SABT will send two cards from the opponent's Deck to the Graveyard. So Tribute a Frog while you have SABT, to summon another Frog, and repeat this process until your opponent's Deck is emptied out. After that, end your turn. Since they will not be able to draw a card during their Draw Phase, they will lose the Duel. This loss condition is known as a Deck Out.
The second is the Cyber Frog OTK.
Declare "Machine" with DNA Surgery while you control Substitoad, and play two copies of "Cyber Summon Blaster". Each one will deal 300 damage each time a Machine is Special Summoned. Same as with Mass Driver, just Tribute a bunch of Frogs until your opponent loses all their Life Points.
And my personal favorite combo, the Dragon Frog Exodia OTK.
For this, you will need Super Rejuvenation, the Exodia pieces(Duh), Substitoad(Double Duh), DNA Surgery(D to the uh!), and A LOT OF FROGS. Maybe Stream and Tidal. It's up to you. Anyway, declare "Dragon" with you-know-what while you have Substitoad and a Frog(Or Tidal) out, and then play Super Rejuvenation. It'll make you draw one card for each Dragon you've Tributed or discarded from your hand during the End Phase. So use Substitoad to Tribute the Frog(Or Tidal), and then repeat the process until you have no more Frogs to Tribute. Once that is done, end your turn. Because of Super Rejuvenation, you will draw your entire Deck, and with it, the 5 pieces of Exodia. Make sure you have cards that can make you draw what you want, like Hand Destruction or Magical Mallet. A Cat of Ill Omen can put DNA Surgery on top of your Deck, so you can draw it later.
So that is why Substitoad is banned. Mainly because of Mass Driver, but it also works well with DNA Surgery. I guess you could say this card is...Toadally Awesome.
7. Monster Reborn
Oh, you all knew this was coming! One of Yami Yugi's most powerful cards, and for good reason! It can bring back a Monster from your opponent's Graveyard, not just yours. If there is a particularly strong Monster in one of the Graveyards, it can be used to instantly turn the tables on your opponent. And if you have no cards on your field OR in your hand, you will find out that the Heart of the Cards is very much real.
Cyber-Stein. One of my all-time favorite Machines. And the reason why is the same reason why it was banned. Well, there's two reasons, but you get the idea. It lets you pay 5000 Life Points to summon a Fusion Monster from your Extra Deck(Note that Cyber-Stein has not received an Errata, or change to card text, so it says Fusion Deck). Magical Scientist, which is also banned, can do the same thing for only 1000 Life Points, but it can only Summon Level 6 or lower Fusions, which can't attack directly if summoned this way, and are sent back to the Extra Deck during the End Phase!
Cyber-Stein, though? The Monster HE summons CAN attack directly, and stays on the field. There are two things that got this card banned.
Number one is the Cyber-Stein OTK
. It consists of using Cyber-Stein's effect to summon a Level 12 Fusion Monster, and equipping it with Megamorph. Since you will have much less LP than your opponent, the equipped Monsters Attack Points will be doubled. Afterwards, attack with the Monster to deal an enormous amount of Battle Damage.
In most cases, players chose Blue-Eyes Ultimate Dragon or Cyber End Dragon, since they start out with 4500 and 4000 ATK, respectively.
Number two is the Last Warrior Lockdown
. With this card's effect, you summon The Last Warrior From Another Planet.
The moment he is Special Summoned, every Monster you have out is destroyed. However, neither player can Summon Monsters as long as he's face-up on the field. If you also play 2 Life Absorbing Machines, Royal Decree, and Imperial Order, you will regain 5000 Life Points on your next turn, as well as the 700 Life Points you will pay to keep Imperial Order. That way, your opponent will not be able to activate Spells or Traps on the field.
5. Solemn Judgment
One of the best cards in the entire game. It completely stops either player from using a card, at the cost of half your Life Points. Plus, it's a Counter Trap, so only another Counter Trap can be chained to it.
4. Self-Destruct Button
This card is one of the best ways to troll somebody. If your opponent has at least 8000 more Life Points than you, you can activate this card. When it's activated, both player's Life Points become 0, resulting in a DRAW. And it doesn't count as damage, so cards like Rainbow Life or Barrel Behind the Door won't do anything to help your opponent. This is the only card specifically meant to end the Duel in a tie. It's actually a good way to end the Duel if your opponent is trying something like the Flint Loop or something involving Rainbow Life. yugioh.wikia.com/wiki/Flint_Lo…
The reason why this card was banned, as you can imagine, is because it was abused in tournaments. People were always causing too many DRAWs and impeding Ranked Games. For some reason, the OCG doesn't act like this card is broken beyond belief. But then again, Japan is the same country that bought us...*shudders* I'm never eating calamari again.
3. Victory Dragon
Oh, yes. SO MUCH YES!
Number 3 on the list of most overpowered Forbidden cards is Victory Dragon. Why? Because of one little thing. If you attack your opponent directly with it and it reduces their Life Points to 0, you don't just win the Duel--You win the MATCH. A Match is 3 Duels, back to back to back. So that means that this card lets you win 3 Duels in 1 attack. And to make things worse, Win Conditions don't count as effects, so Skill Drain is useless on this Monster. Plus...IT'S A DRAGON!
Now, it's obvious to see why this card is banned. A direct attack from this card is like drawing the Exodia Pieces 3 times, at the same time. Unfortunately, people found a way around it in tournaments. Right when the opponent was about to be attacked with it, they would surrender the Duel, so they would have another chance to beat you. Technically, it's not cheating, but judges frown upon it and deem it unsportsmanlike behavior. Honestly, I adore Dragon-type Monsters, so it'd be an honor to duel someone using Victory Dragon. If they were about to win the match with this thing, I WOULDN'T surrender. I honestly respect this card too much to do it. It's just that good!
2. Last Turn
This is 100%, without a doubt, absolutely, positively, THE MOST BROKEN TRAP CARD IN THE ENTIRE GAME. O_O Where do I even begin with this card? Oh, maybe with the fact that it can turn the Duel around in an instant?!
The only time when it can be played is during your opponent's turn and when your own Life Points are 1000 or less. You have to pick 1 Monster on your field, and then all cards on the field and in both players' hands get sent to the Graveyard. Afterwards, your opponent Summons a Monster from their Deck in Attack Mode, and the phase switches to a "Special" Battle Phase. Your opponent's Monster must attack your own. Oh, and BTW, no Battle Damage is inflicted during that time! During the End Phase, if only one player has Monsters on the Field, they win the Duel. Any other outcome will result in a DRAW.
So that means when your opponent thinks he's won, you can simply summon Jowgen the Spiritualist and end your turn. Right when your opponent draws during their Draw Phase, you activate Last Turn and choose Jowgen. Every other card goes bye-bye. As for your opponent, they won't be able to Special Summon with Last Turn, because Jowgen stops either player from Special Summoning! And you end up winning the Duel automatically. There are SOOOOOOO many Decks than abuse this card. Graydle, Timelords, Machine, Ritual Monster, Ally of Justice, Shadoll, Utopia, Spellcaster, the list goes on and on and ON!
I can't believe I'm saying this, but this card is actually more flexible than EXODIA. And I should know! I use this with my Dragon Graveyard Power Deck all the time. And 9 times out of 10, the Monster I choose is Red-Eyes Darkness Dragon(The Dragon on my profile pic).
And every time I DO use him with this card, I end up having at least 12 Dragons in my Graveyard. That's at least 3600 more Attack Points, and a total of 6000. In fact, one time, I even managed to send pretty much every card other than Darkness and a Dragon in my Extra Deck to the Graveyard, and Darkness wound up with 10,800 ATK!
In fact, Last Turn goes so good with Dragons. Mirror Force Dragon can destroy your opponent's Monster when it is attacked by it. Crystal Wing Synchro Dragon can do the same, but only if the Monster your opponent picked is at least Level 5. Five-Headed Dragon has 5000 ATK and can only be destroyed by battle with a LIGHT Monster. I'm actually trying to get Crystal Wing myself.
Wish me luck! But yeah, Last Turn is one of the most OP cards EVER. CLEARLY! NO DEBATE!
1. Chaos Emperor Dragon - Envoy of the End
That's right! CHAOS EMPEROR DRAGON, ENVOY OF THE END, is the most overpowered card in the game. Not only does he sport 3000 ATK and 2500 DEF, but he can be Summoned simply by banishing a LIGHT and DARK Monster from your Graveyard. But what really makes him deadly is his effect. You can pay 1000 Life Points to send every card on the field and in BOTH PLAYERS' HANDS to the Graveyard, and your opponent takes 300 damage for each one. If only 10 cards are wiped out by him, your opponent is taking 3000 damage. If 20 cards are sent to the Graveyard, that's 6000!
While this card's Nuke Burn effect is overpowered on its own, one combo it was involved in made it overkill: The Yata-Garasu Lockdown.
This was the greatest combo in the GAME back in 2003. You would make sure you controlled this card and Witch of the Black Forest or Sangan. When you activated this card's effect, Sangan or Witch's effect would activate, letting you add a Monster with 1500 or less ATK(Sangan) or DEF(Witch) to your hand. The card you chose would be Yata-Garasu. After Normal Summoning him, attack directly with him. Once your opponent took Battle Damage from it, they would have to skip their next Draw Phase. They would have no cards on their field or in their hand, and they would not be able to draw. That means you could keep attacking with Yata-Garasu, so your opponent would have no cards to play for the rest of the game. The frustration players experienced led to the creation of the banlist, and Chaos Emperor Dragon was the first card to EVER
be put on it. However, the combo is now impossible in the OCG. All of the above cards have been errata'd there except Yata-Garasu.
However, Chaos Emperor Dragon is still broken in the TCG. With that being said, a One Turn Kill can be performed with this card in a Red-Eyes Darkness Dragon Deck. And I have one.
First, you have to make sure you control Meteor Black Comet Dragon, Black Metal Dragon, and this card. Although it would help to activate Primal Seed, to return the two Dragons you banished to your hand. OK, then activate Chaos Emperor Dragon's effect to send everything to the Graveyard. Because Meteor Black Comet Dragon was sent from the Monster Zone to the Graveyard, you will be able to summon Red-Eyes Black Dragon from it. Afterwards, use Black Metal Dragon's effect to add Red-Eyes Darkness Dragon to your hand. Tribute Red-Eyes to summon Darkness, and attack directly to finish your opponent off. I call it the Red-Eyes Darkness OTK. And obviously, make sure you have A LOT of Dragons in your Graveyard beforehand, like 10 or 12. So in a Red-Eyes Darkness OTK Deck, it'd be wise to carry Future Fusion and Painful Choice. And probably Zaborg the Mega Monarch. When it's Tribute Summoned, you can destroy it to send a max of 8 cards from the players' Extra Decks to the Graveyard. So you can have 18 or 20 Dragons in your Graveyard.
So yes, those are my top 10 most overpowered Forbidden Cards.
has actually been a fun guy to talk on DA to. I'd like to know what he and Buster Blader think about this list, and what they think are the most OP Forbidden cards. And yes, I also want them to give feedback on the Red-Eyes Darkness OTK.